Software Description: JoeAlter Shave and a Haircut 9.5v18 for Maya 2016/2016.5/2017 + Activation Crack
Joe Alter Shave and a Haircut is a plugin forMaya, that creates extra realistic hair and fur surfaces. Withthis, you can create furry animals, grasses, haircuts, mustachesand so on. And this is not only about extra rendering-realistic,but also extra dynamic-realistic hair/fur. Combining advantagesfrom both Maya Fur and Maya Hair modules inside itself, JA S&His a perfect decision for your production. It makes creating ofhaircuts much easier with much finer level of control and much lessrendering time. S&H also MentalRay- and RenderMan-compatible,so you can create super-photorealistic renderings using with noadditional compositing.
Most all of Shave’s parameters respond to texture maps, (includingdynamics properties). This can be very useful for increasingrealism. They also respond to solid textures. There are no shadernetworks to create or attach, just dial the params and assigntexture like any other Maya surface.
In addition to texturing, Shave and a Haircut controls hair withseveral types of guides. From the moment you grow hair, you’reready to start working. There is no setup to do before you canstart getting visual results. Included in the plugin is aninteractive combing suite of tools inside the Maya viewports andAE’s
You can also save off Maya presets (we render a preview for you),and even hairstyles and apply them to new objects, regardless oftopology or UVs.
In addition to supporting various renders like Vray, Renderman,Mentalray and Arnold, which all have hair primitives, we alsosupport the Maya render, which has no hair primitives. To do thiswe’ve written our own advanced multi-threaded render which weintegrate with your maya scene’s own buffers automatically.
We also do some pretty cool stuff with voxels for the other renderswhich lets you render millions and millions of hairs with far lessmemory.
Our shader, the same shader for all of the renders, is a simplifiedversion of Marschner paper with primary and secondary highlights,but easier to set up (no refraction index). For GI renders, alllight modes are supported.
There is very little to rig with Shave. Surface grown hairs justfollow the surface dynamically, you can even preview the dynamicsby turning on live mode and shaking it around while you adjustparameters.
Maya’s dynamic forces affect shave guides directly, just re-run thecache.
We also have several different kinds of animation constraints thatyou can apply to any vertex on the chains.
Shave’s interface is so simple and intuitive, you’ll spend moretime setting up your license than you will setting up your firstscene.
Installer Size: 7
+ 7 + 7 MB